Featuring 24 new terrains - Journey deeper and with more breadth into the Venmire Woods with a new selection of adventure map scenarios. Take your adventures from the comfortable well-travelled realms of civilization deeper into the forest where all manner of terrors and wonders await them.
A creepy cabin in the woods
Autumnal Forest variants
Dead Tree Crossroads, Roads
Terrains divided by Ravine or River
Forked road with Bracken
High-Sided Ambush
Meandering Hill Top
New Woodland Sprawl with an Altar or small Pond
Apple Orchard
Farmers Fields
Large Forest Lake
Open Forest Clearing for major encounters
Windswept Cemetery
Night-Time Cemetery with Opened Tomb
Nocturnal Forestry with Fireside Camps.
Let the roads and rivers of previous sets combine with these new meanders to lead your adventurers to exciting new destinations pre-sized and displayed for optimal selection with the now standard addition of a Random Map Roll Table.
Maps are sized specially for FG at 1350x900 and under 500 kb each to help prevent slow-down during play. DM Convenience is the focus with several ways to access, use and choose the maps in this module. Use the VISUAL MAP SELECTION PANEL and pick your map from the thumbnails and yellow label by clicking on the pin. Or use the RANDOM ROLL TABLE - a d100 table to pick your destination at random
Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and any ruleset.
Usage: Download the file. Just unzip the file and import the .mod file into your Fantasy Ground module folder by dragging it into the module folder window and Fantasy Grounds will automatically load it.
Designed for Fantasy Grounds version 3.3.5 and higher.