This 24 Terrain Map Pack lets you leave the confines of a heavily armoured laser turreted compound, disembark from a Dropship Ramp, or UFO Hangar and take your sci-fi adventures down (or outside) onto the surface of various planets, hostile dangerous terrains including Lava Chasms, Ravines, Deep Craters, Sulphuric Acid Pools, Geysers, Crystal Caverns and Luminescent Biomass, Crashed Ships and a Lost Alien Artefact. Perhaps it is just trackless waste or perhaps there is a reason for visiting, an issue with the Ore Refinery, Hazardous Waste Depot or a visit to the distant Settlement. Maybe they've crashed here and the Ship Repair Hangar has instructed them to dig around for a rare part at the Garbage Disposal Yard. Regardless your players will need the services of the Vehicular and Personnel Decontamination Sector if they are not to bring aboard, or inflict upon the planet, anything they shouldn't...
2 x Fortified Colony Walls with Guns and Towers
2 x Crashed Ship Maps
1 x Crashed Alien Artefact Map
3 x Hostile Red Planet Surfaces
3 x Heavily Cratered Planet Surfaces
1 x Natural Ravine
1 x Ravine End
1 Boiling Pool and Geyser Sector
1 Lava Rent Sector
1 Sulphuric Acid Crystal Cave sector
1 x Dropship Ramp
1 x UFO Hangar Bay
1 x Ore Refinery
1 x Hazardous Waste Storage
1 x Decontamination Sector
1 x Ship Repair Depot
1 Settlement Outpost
1 Garbage Disposal
Maps are sized specially for FG at 1350x900 and under 500 kb each to help prevent slow-down during play. DM Convenience is the focus with carefully labelled maps and several ways to access, use and choose the maps in this module. Use the VISUAL MAP SELECTION PANEL and pick your map from the thumbnails and yellow label by clicking on the pin. Or use the RANDOM ROLL TABLE - a d100 table to pick your destination at random.
Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and any ruleset.
Usage: Download the file. Just unzip the file and import the .mod file into your Fantasy Ground module folder by dragging it into the module folder window and Fantasy Grounds will automatically load it.
Designed for Fantasy Grounds version 3.3.5 and higher.